Thailand Pok Deng



Guide
The game uses a standard 52-card deck. The side with the stronger hand wins.
Players can choose 1–3 player seats to compare with the banker, or select any one player to compare.
The game starts with seat A dealing first, followed in order until the banker. After each side is dealt 2 cards, the third card is drawn based on the draw rules: A–C draw first, then the banker.

Banker: must draw if total is 0–5; does not draw if 6 or more.
Player: Except for point 0, Pok 8 or Pok 9, the player may decide whether to draw.
If the banker's hand is Pok 8 or Pok 9, reveal and settle immediately (no third card).
If all players have Pok 8 or Pok 9, the banker does not draw, and the game is settled directly.
If the banker's first card is 8 or 9, insurance may be purchased. If the banker ends with Pok 8 or Pok 9, the payout is 1.2x.
A maximum payout of 3x the current stake must be reserved in advance; otherwise, the bet will not be accepted.
If the opponent wins with a Three of a Kind or Straight Flush, the player only pays 3x; if the player wins, odds remain unchanged.
Betting on both the banker and player sides is not allowed. If betting on the banker, all player bets are disallowed.
Game Rules
1. Gameplay Rules
At the start of the game, A/B/C players and the banker each receive two cards. If the total exceeds 9, only the unit digit is counted (e.g., 10 = 0 points).

2. Gameplay Judgment and Hand Descriptions
Hand comparison is based on hand rank priority: Rank 1 > Rank 2 > … > Rank 6.
If both banker and player have Rank 1 or Rank 6 hands, the outcome is decided by total points. If equal, it is a tie and the bet is refunded (excluding insurance).
If both sides have Rank 2, 3, 4, or 5 hands, the winner is decided by the highest card value. If still tied, compare the suit of the highest card. Total points are not compared.
Card value ranking: A > K > Q > J > 10 > 9 > 8 > 7 > 6 > 5 > 4 > 3 > 2
Suit ranking: Spades > Hearts > Diamonds > Clubs
Bet Item: Banker
Rank Hand Type Example Lose Win Description
Rank 1 Pok 9, Pok 8 Pok 9, Pok 8 1:1 1:0.9 Highest Rank: Pok 9 > Pok 8. If both are Pok 9 or Pok 8, it's a tie.
Rank 1 Pok 9, Pok 8 (Flush or One Pair) 1:2 1:1.5 If the winning hand is a Pair or Flush, the payout is 2x.
Rank 2 Three of a Kind K K K 1:3 1:4.5 Three of a Kind: Three cards with the same rank: AAA > ... > 222
Rank 3 Straight Flush 6 7 8 1:3 1:4.5 Straight Flush: Three cards of the same suit, arranged in sequential order of rank, with QKA being the highest and 234 being the lowest (the combination A23 and KA2 are not allowed). Suit matters, and if the card sequences are identical, it results in a tie.
Rank 4 Straight 7 8 9 1:3 1:2.5 Straight: Three cards of the same suit in sequence form a Straight (e.g., QKA > ... > 234), A23 and KA2 are not valid
Rank 5 Three Face Cards K Q Q 1:3 1:2.5 Face Cards: A hand of J, Q, K (e.g., JQK as straight or straight flush, JJJ as three of a kind) is not considered Three Face cards
Rank 6 High Card Value of Three Cards (Flush) A 2 6 1:3 1:2.5 For high card hands, compare point totals; if the winning hand is a three-card flush with equal total points, it's a tie
Rank 6 High Card Value of Two Cards (One Pair) 8 8 4 1:2 1:1.5 For high card hands, compare point totals; if the winning hand is a pair, and total points are equal, it's a tie
Rank 6 High Card Value of Two Cards (Flush) J 4 K 1:2 1:1.5 For high card hands, compare point totals; if the winning hand is two cards of the same suit, and points are equal, it's a tie
Rank 6 High Card Value J 1:1 1:0.9 Hands can consist of 2 or 3 cards. For high cards, winner is determined by point total. If equal, it's a tie
Bet Item: Player
Rank Hand Type Description Lose Win
Rank 1 Pok 9, Pok 8 Highest Rank: Pok 9 > Pok 8 1:1 1:0.95
Rank 1 Pok 9, Pok 8 (Flush or One Pair) Payout is 2x 1:2 1:1.95
Rank 2 Three of a Kind Three cards with the same rank 1:3 1:4.95
Rank 3 Straight Flush Three cards same suit, sequential 1:3 1:4.95
Rank 4 Straight Three cards same suit in sequence 1:3 1:2.95
Rank 5 Three Face Cards Hand of J, Q, K 1:3 1:2.95
Rank 6 High Card Value (3-card Flush) Winning hand is 3-card flush 1:3 1:2.95
Rank 6 High Card Value (Pair) Winning hand is a pair 1:2 1:1.95
Rank 6 High Card Value (2-card Flush) Winning hand is 2-card flush 1:2 1:1.95
Rank 6 High Card Value Normal high card 1:1 1:0.95
3. Card Drawing Rules
The player will decide on drawing based on the unit digit of the total from the first two cards.
If the player has 0 points, drawing a third card is mandatory. With 1–7 points, the player may choose; with 8 or 9 points, no card is drawn.
If the banker’s first two cards total ≤ 5, a third card must be drawn. If the total is more than 5, no card is drawn.
Total points of two cards Player
0 Must draw a card
1-7 Player decides
8-9 Cannot draw a card
Total points of two cards Banker
0-5 Must draw a card
6-9 Cannot draw a card
4. Bet Credit
The game system requires players to hold a minimum balance of 5x the stake of a bet limit when bet banker or player.
This action will take place automatically whenever the player places a bet so as to ensure player's sufficient balance while playing

5. Buy Insurance
When the banker’s first card is 8 or 9, the dealer will reveal the card and offer players the option to buy insurance. The insurance amount depends on the total bet and number of player seats, available in full amount, half (1/2), or one-third (1/3) of the total bet.
Banker bet insurance option: Full amount of the total bet.
One player seat bet insurance option: Full amount of the total bet.
Two player seats bet insurance options: Full amount, or half (1/2) of the total bet.
Three player seats bet insurance options: Full amount, or one-third (1/3) of the total bet.
The banker will check if the hand is Pok 9 or Pok 8. If so, the second card will be revealed, and players who purchased insurance will receive the corresponding payout. The game then proceeds directly to hand comparison. If not, the second card remains hidden, the insurance bet is forfeited, and the game continues.
Banker’s Initial Hand Lose Win
Pok 9/ Pok 8 1:1 1:1.2
6. Draw / Pass
When the player qualifies for a draw, each hand can independently choose between Draw or Pass.
Choose【Pass】: Will compare using the current hand value
Choose【Draw】: Will receive one more card

7. Auto Draw Threshold
The game provides an Auto Draw Threshold setting, allowing players to predefine when to automatically choose Draw. The setting takes effect in the next round.
If the draw timer ends without the player selecting Draw or Pass, the hand will automatically act based on the threshold setting.
Players can choose any value between 1 to 5. Each selected number includes itself and all lower values. For example: if set to 4, and the current hand value is 4, 3, 2, 1, or 0, it will auto Draw. Other values will result in Pass.
Live video feeds
Due to the nature of the Internet, video latency may occur. The game is designed to ensure that the player does not have an advantage or disadvantage due to potential latency. Note on malfunctions, a malfunction voids all pays and plays.
Disconnections
If you are disconnected from the game due to a connection problem, your bets will be recorded and paid out according to the result of the round. You can view the result of the round in the game history.