How to play Classic Super Six



Guide
This game uses 8 decks of cards (52 cards per deck), There are 416 cards in total. "Player" and "Banker" each receive two cards. "Player" will receive cards first and then "Banker" (the sequence of opening cards is the same), if there is no winner in the first round, click “cut cards” for the second round. The maximum is 3 cards per side to decide winning or losing. The winner is the side which has 9 or closest to 9. The identical points result in a tie.
The gameplay and rules of Classic Super Six are roughly the same as classic Baccarat, except for the banker payoff rate and Super Six betting area will be added in No Comm mode.
Game Rules
1. Card Values Calculation
• At the beginning of the game, two cards are dealt to the player and the dealer respectively. If the sum of two cards exceeds 9, only one digit in the total is counted. For example, if the sum of cards is 10, then receive 0 points.
• If the player and banker have identical points result mean draw. When there is a tie, the player's or banker's bet will be returned.
• In Baccarat, only the point value of each card is calculated, regardless of the suit (hearts, spades, clubs, or diamonds).
Ace:Value 1
2 to 9:The value is based on the number of card
10 and face card (J、Q、K): value 0
2. Card Rules
• Which side has the sum of the first two cards as 8 or 9 is called a "natural winner".
• If the first two cards of Banker and Player are 0-6, the third card will be dealt according to the rules
• No hand shall receive more than three cards
Player's two card set of points Player Banker's two card set of points Banker
0 A third card is required 0 A third card is required
1 A third card is required 1 A third card is required
2 A third card is required 2 A third card is required
3 A third card is required 3 If after the third card is dealt to the player and the card point is 8, a third card is not dealt to the banker. The remaining will then dealt cards
4 A third card is required 4 If after the third card is dealt to the player and the card point is 0,1,8, or 9, a third card is not dealt to the banker. The remaining will then dealt cards
5 A third card is required 5 If after the third card is dealt to the player and the card point is 0,1,2,3,8 or 9, a third card is not dealt to the banker. The remaining will then dealt cards
6 A third card is not required, must confirm Banker's set of point 6 If the Player's two cards set of point is 6,7, a third card is not required for both side, both hand stand. If after the third card is dealt to the Player and the card point is 0,1,2,3,4,5,8, or 9, a third card is not required for the Banker. The Player's third card is 6,7, the third card is required for the Banker.
7 A third card is not required, must confirm Banker's set of point 7 A third card is not required
8 Natural, both hands stand 8 Natural, both hands stand
9 Natural, both hands stand 9 Natural, both hands stand

3. Payoff
This game provides players with the classic Super Six gameplay. The following table applies to betting types and payouts, same as no-commission baccarat. Banker's payoff is 1:1, and the super six betting area is added. Each game's betting limits can be viewed in-game.
Wager and result Payoff
Player 1 : 1 (Tie return bet amount)
Banker 1:1 (If banker wins with a card total of 6 points, wager will be in half; if a result is a tie, banker/player bet will be returned)
Tie 1 : 8
P Pair 1 : 11 (Pair cannot be bet after 60 rounds)
B Pair 1 : 11 (Pair cannot be bet after 60 rounds)
Big 1 : 0.5 (Big/Small cannot be bet after 30 rounds)
Small 1 : 1.5 (Big/Small cannot be bet after 30 rounds)
Super Six 1 : 12
Super Six Rules:
If a player bet on Super Six, the banker must exactly win at 6 points, and the payoff will be 1:12. If a result is a tie, banker/player bet will be returned. If banker wins with a card total of 6 points, the wager will be in a half.
Big/Small:
Based on the total number of cards that have been opened, 4 cards are small, and 5 or 6 cards are big. If the banker and the player only deal two cards each, there will be 4 cards in total, and the bet on "small" wins. On the contrary, if either the banker or the player draws a card, there will be 5 or 6 cards in total, and the bet on "big" wins.
Player pair/Banker pair:
The first two cards of the banker/player are the same (only numbers or letters, regardless of the suit ). If the banker's first two cards are in pairs, the bet on "banker pair" wins. If the player's first two cards are in pairs, the bet on "player pair" wins.
Attention:
When entering the 31st round (included), players will not be allowed to bet on the big/small. When entering the 61st round (included), players will not be allowed to bet on the banker pair and the player pair.

Result History
・Red: represents banker win
・Blue: represents player win
・Green slash: represent tie result, the circle color represents the previous result.
・Left corner red dot: represents the banker pair
・Right corner blue dot: represents the player pair
・Ask Player : Refers to how the Big Eye Road, Small Road, and Cockroach Road displays if the next round is Player
・Ask Banker : Refers to how the Big Eye Road, Small Road, and Cockroach Road displays if the next round is Banker

Card Shuffle
Eight pre-shuffled decks are used in the game. When a new set of pre-shuffled cards arrive at the table, the cards are placed in the shoe and the dealer places a divider into the new set of cards. Once the divider is dealt with, the dealer announced that the cards will be replaced in the following round. Each time a new set of cards arrives at the table, all previous cards are removed. Additional shuffled card is performed at the table before placing new cards into the shoe.

New shoe card burn: At the beginning of each new shoe, the dealer draws the first card from the shoe face up, then the number of cards corresponding to the value of the first card will be burned ( i.e. discarded) face down.
Live video feeds
Due to the nature of the Internet, video latency may occur. The game is designed to ensure that the player does not have an advantage or disadvantage due to potential latency. Note on malfunctions, a malfunction voids all pays and plays.
Disconnections
If you are disconnected from the game due to a connection problem, your bets will be recorded and paid out according to the result of the round. You can view the result of the round in the game history.